Instead of trying to run DOOM on things, I have instead decided to use DOOM (many, many, many doom games actually) to create a transformer. For a lot of the math required I essentially had to use DOOM game mechanics and voodoo dolls (DOOM is turing complete btw) and exchange them with the actual operations, essentially creating an alternative to NumPy (a 65000x slower one). Thus, I am proud to present DOOMFORMER. Here are a list of things DOOMFORMER can do :
It can classify MNIST digits, even if you write these digits on the map!
It can talk(kinda)
You can use it to make decisions, so, it can play DOOM. Yes! You can play DOOM with thousands of DOOM games now! The marine's mind can be controlled by DOOM, playing on a map generated by DOOMFORMER. Truly, the possibilities are endless, and even larger-scale training of DOOMFORMER could be done on a measly T4.
If anyone would like to help me scale this up and make crazier things, I'd love to work together.
mg79461330 minutes ago
Was there even a human involved at all, or was this a "no mistakes" prompt outcome?
Nothing on this page looks made by a human, its _all_ generated, not a tiny bit of it, _all_ of it.
Guess having the word "doom" and "transformer"in your publication is enough today.
andai8 hours ago
Awesome
>a handwritten digit takes 163 seconds of real-time DOOM in one map at the default schedule and 8 seconds at --opt 3.
What does this refer to? What does schedule mean here, and what are these opt levels?
Edit: oh sweet Jesus
https://github.com/mottopanikeiku/doomformer/blob/main/docs/...
fwip6 hours ago
Oh, it's AI word-vomit.
MarsZebra3 hours ago
I pity the AI agent that had to work on this
autoexec3 hours ago
Does that mean the title should have been "AI Turned DOOM into a Transformer"?
falpercop2 hours ago
It helped me write my docs!
falpercop6 hours ago
theres no pleasing you people do you expect me to write all my docs and disclaimers by hand
jacquesm3 hours ago
You won't like the answer to that question ;)
tnms2 hours ago
Yes. Don't be lazy.
fwip6 hours ago
It just means there's no sense trying to read the docs.
falpercop2 hours ago
That’s entirely fair. I’ll certainly work on editing the docs and making them more legible over time.
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bjconlan4 hours ago
Came for the "doomformer" based snow lyric puns... Left with a feeling my people are on slashdot.
ReptileMan10 minutes ago
Next step - take the cpu implemented in transformers implement it here and make it play doom. The compute needed still won't be able run Crysis well though.
falpercop3 minutes ago
oh my god i thought the crysis thing was a Turkish joke i didnt know it was international
kuberwastaken39 minutes ago
As a fellow doom-weird-places-fitter, this is art. Congratulations :)
slowin8 hours ago
This is absolutely incredible. I feel like this could help visualize a neural network, but you have to know a lot about DOOM to really understand it.
falpercop8 hours ago
you have to know a lot about lots and lots of DOOMs, in parallel
stmonty8 hours ago
Self-plug I have a very similar blog post title but a very different approach. Honestly, I like your idea more than my own idea. https://nostalgia.dev/posts/running-doom-inside-a-transforme...
falpercop8 hours ago
what if you run doom on doomformer?
I havent fully recursed but what I have done with this is use a DOOMformer to generate a level, have python compile it, have DOOMformer generate the name of the level, and use a DOOMformer brain to complete said level. I have also trained said DOOMformer (you can see the levels "weights" updating as it trains) to aim better lol
mattmcal5 hours ago
I think it might be more interesting to target Boom/Boom-compatible, if possible, rather than ZDoom. ZDoom already has so many advanced features, you could implement the entire thing trivially in ACS. At least a table of required engine features would be nice to see; some are likely already supported in other source ports.
falpercop2 hours ago
the backbone implementation using ZDoom certainly wasnt difficult, but some aspects of scaling up were tricky. I definitely want to make it at least Boom compatible eventually
nico2 hours ago
This is so trippy, very cool, love it
I made a classifier play doom[0]. But you turned the whole network into Doom! Amazing
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tnms2 hours ago
More AI slop. No thank you.
kenferry9 hours ago
amazing
kamisori-daijin7 hours ago
Wow!
saucesaft9 hours ago
now everything can run on DOOM ?
falpercop8 hours ago
you can theoretically build fable on doom
pawnandqueenan hour ago
[flagged]
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