bertilian hour ago
Not apparent at first, but this is a TypeScript to c++ compiler at the core (https://github.com/geastack/compiler), with bindings for various platforms.
zerran hour ago
What do they use for graphics and audio?
dasherswan hour ago
Each platform has its native bindings. For graphics, you write CSS and HTML canvas API as well as JSX, it renders to native components and their alignments, the canvas API is converted to native surfaces, whatever the platform uses.
zerran hour ago
I mean, is it OpenGL, Vulkan, Metal? etc...
sublinearan hour ago
Ah this is for embedded apps. Pretty neat!
dasherswan hour ago
It also supports iOS, macOS, Android, Windows, Linux, XBox for Three.js games, as well as (some) Node.js apps.
jr359226 minutes ago
could you throw a react project (WEB) at it and get a native macos project out of it?
letrix13 minutes ago
It loosk more like React Native: https://github.com/geastack/examples/tree/main/apps/notes-na...
nuk36 minutes ago
[dead]
tarconan hour ago
"The earlier implementation could not be driven to zero of them, because boxing was load-bearing in its emitter"
In the docs of the repo of their TS to C++ compiler. https://github.com/geastack/compiler