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apresmoi
Show HN: asciiQuake asciiquake.wtf

apresmoiop18 days ago

Hey! I have been working on adapting the cssQuake.wtf port of Quake to ascii!

All you see in screen is ascii, of course that in order to achieve some of the required definition I had to do layers of ascii at different font sizes.

The code is fully opensource at https://github.com/apresmoi/asciiQuake

Panzerschrek17 days ago

Nice, but particles (smoke, blood) are not ASCII.

apresmoiop17 days ago

true, its corrected now! I was using colored blocks, now I prebaked the animation frames into ascii billboards

[deleted]17 days agocollapsed

Noah4ever16 days ago

In Safari a lot of characters did not display correctly but in Chrome it looks pretty cool!

baoyudu17 days ago

Cool! But for the sake of my eyes, I won’t play for more than 5 minutes lol

Abubakersiddiqu17 days ago

nice but it's hard to see those characters, it'll be better with some bright contrast

[deleted]16 days agocollapsed

apresmoiop17 days ago

hey, thanks for the feedback. I was working on a fix for the lightning, should look better now

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