apresmoiop13 days ago
Hey! I have been working on adapting the cssQuake.wtf port of Quake to ascii!
All you see in screen is ascii, of course that in order to achieve some of the required definition I had to do layers of ascii at different font sizes.
The code is fully opensource at https://github.com/apresmoi/asciiQuake
Panzerschrek13 days ago
Nice, but particles (smoke, blood) are not ASCII.
apresmoiop13 days ago
true, its corrected now! I was using colored blocks, now I prebaked the animation frames into ascii billboards
[deleted]13 days agocollapsed
Noah4ever11 days ago
In Safari a lot of characters did not display correctly but in Chrome it looks pretty cool!
baoyudu13 days ago
Cool! But for the sake of my eyes, I won’t play for more than 5 minutes lol
Abubakersiddiqu13 days ago
nice but it's hard to see those characters, it'll be better with some bright contrast
[deleted]12 days agocollapsed
apresmoiop13 days ago
hey, thanks for the feedback. I was working on a fix for the lightning, should look better now