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MartyPC is a cross-platform emulator of early PCs written in Rust martypc.net

GloriousCow2 hours ago

Hi, thanks for checking out MartyPC. I'm the developer if there are any questions.

indroraan hour ago

What's your favorite "What the FUCK were they smoking when they designed this?" moment?

AmazingEveryDay34 minutes ago

Many people are very angry that you used Rust. Did you expect this choice to cause such an uproar?

JoshTriplett10 minutes ago

Angry people gonna angry. Don't take criticism from people you wouldn't take advice from.

tensor5 hours ago

One of the amazing things about this project is that the author built physical harnesses for real early CPUs so that he could build test suites against the real hardware and ensure the emulation is 100% correct, down to every timing and quirk of the original hardware.

pjmlp13 hours ago

Adlib support! At least someone else remembers it wasn't only Soundblaster.

anonzzzies11 hours ago

All my friends had Soundblasters; I had a self soldered Covox. Fun times.

abrookewood8 hours ago

Whaaat?? Do tell more!

anonzzzies8 hours ago

For not well off geeks you could just solder a bunch of resistors together and get vastly better sound than from the crappy PC speaker and there were games that supported it and I wrote some software for it (which unfortunately is gone I think). I had a lot of just having this on the pc in the house.

https://github.com/necroware/silly-sound-bastard

sjsdaiuasgdia8 hours ago

[dead]

_flux10 hours ago

But Soundblaster came with Adlib, so surely complete support for SB should mean Adlib support as well.. ?

pjmlp8 hours ago

Yeah and eventually Adlib was gone.

From Wikipedia,

"Not long after its introduction, Creative Labs introduced its competing Sound Blaster card. The Sound Blaster was fully compatible with AdLib's hardware, and it also implemented two key features absent from the AdLib: a PCM audio channel and a game port. With additional features and better marketing, the Sound Blaster quickly overshadowed AdLib as the de facto standard in PC gaming audio. AdLib's slow response, the AdLib Gold, did not sell well enough to sustain the company."

GloriousCow3 hours ago

I haven't implemented the Soundblaster card yet, although it's quite high on my list of things to do.

wiz21c8 hours ago

besides the fact that it was written in rust, rust happens to be a really nice language to write emulators, you don't have to think much about threading and not much abut memory management, rust makes that easy => you can concentrate on your pixels. Moreover LLM grasp it very well so that you can get a bit more spare time for your emulator-side-project.

It was very long since I wrote any sort of C++ and using rust was pretty refreshing.

Second "besides": marty's PC may not have a lot of breadth in terms of supported hardware, but it gets the accuracy totally right. It's a very special kind of achievement.

(I'm not a rust fanboy :-) I just appreciate the language for writing my emulator)

[deleted]5 hours agocollapsed

rrr_oh_man14 hours ago

Doesn't seem to support non-QWERTY keboards :(

GloriousCow3 hours ago

I've built out a full keyboard-remapping system, to support any keyboard layout. I need help building these files.

Are you using DVORAK? If you are willing to help, please open a Github issue with some info about your keyboard, and I'll build support for it.

rrr_oh_man35 minutes ago

Thanks! Done

teiferer12 hours ago

But it's written in Rust! Who cares about non-qwerty!

/s

ranger_danger15 hours ago

Ironically, and unfortunately, this doesn't actually emulate the FM Towns Marty (or even the regular FM Towns PC) like I assumed it would.

Dwedit15 hours ago

Mysteriously, backslash has been mapped to backspace for some reason.

rrr_oh_man28 minutes ago

That's keyboard code [1] vs. Keyboard key [2].

[1] Physical location of a key https://w3c.github.io/uievents/#keys-codevalues

[2] Mapping of a key https://w3c.github.io/uievents/#keys-keyvalues

The naming is terrible and I have to look it up every single time

GloriousCow3 hours ago

What keyboard layout are you using? I can't reproduce on a US layout.

Dweditan hour ago

Key is Scancode 0x2B, or as a VKEY code: VK_OEM_5 (0xDC)

Javascript says the key I pressed was keycode 220 (same number as 0xDC) or key "\".

I had Tandy 1000 as the selected machine. When I look at the onscreen keyboard, I don't see a backslash key underneath backspace, but I do see one next to left shift. For keyboards that have the alternate backslash there, it is listed as having a scancode of 0x56 and a VKEY code of VK_OEM_102 (0xE2). (I haven't actually checked information specific to the actual Tandy keyboard)

datakan8 hours ago

I don't think Backspace as a key was standard internationally until 1994. Apple still doesn't use it, just Delete.

Dwedit7 hours ago

This is about early IBM PCs, not apple computers. And the non-working key is the Backslash key \ , not the backspace key.

unixhero15 hours ago

Old terminals had this shenanigans going on too. Backspace was not backspace and so on

[deleted]12 hours agocollapsed

JMiao14 hours ago

probably in the minority but i want the screeching and grumbling hard disk sounds

hggh12 hours ago

IBMulator has HDD sounds: https://www.ibmulator.org/

chvid14 hours ago

Almost usable on an iPhone.

GloriousCow2 hours ago

What would you say is missing or not working well?

kuschkufan4 hours ago

I used to have a phone like that.

benj1117 hours ago

I assume it's called MartyPC because it Marty McFlies?

[deleted]15 hours agocollapsed

throwaway572710 hours ago

This comment is itself a meta comment but here we go I guess...How is it possible that half the comments in this thread are about the title itself? It’s not even a made-up title, it’s taken straight from the project’s README...I keep seeing people complaining almost aggressively that others are touting Rust as a useful tool (which, to me personally, it certainly is). Does someone have a financial stake in opposing Rust’s development, or what?

GloriousCow2 hours ago

When I started writing MartyPC over four years ago, writing an emulator in Rust was still somewhat novel. The development of the 'egui' immediate-mode graphics framework made it possible to make one with an advanced interactive debugger.

By mentioning Rust people have been able to more easily find MartyPC as an example of how (or how not to) write an emulator in Rust.

Perhaps the tag as outlived its usefulness, especially if people find it pompous or something. I'm not trying to be Rust cultist, I swear.

tonyedgecombe8 hours ago

I suppose it makes a change from complaining that the post was written by an LLM.

braiamp7 hours ago

But if it's written in rust and with llm then they both implode and we get really insightful comments

[deleted]10 hours agocollapsed

saiditmate9 hours ago

[flagged]

taneq9 hours ago

> non-human bots

I’m amused by the implication of human bots.

dmd7 hours ago

No, it's being downvoted because (a) who cares and (b) you wrote a wall of text that makes you look like you have schizophrenia.

suddenlybananas7 hours ago

>murderous ways

What?

134159 hours ago

Rust's user community is toxic and unbearable. That's enough to explain the widespread resentment against it. Their fanboys are annoying. CommonLisp used to have a similar community problem.

caspper696 hours ago

I write Rust code. I don’t mind it. But the truth is, I use very little of the language.

I visit the Discord, and I see all the crazy overcomplicated shit these people are writing.

If I had to try and make heads or tails of some of that shit I’d go crazy.

I actually think some of it is actual trolling by Rust itself.

And yes, the people are toxic. It’s like they really believe C and C++ and everyone else did literally everything wrong. And some of their justifications are seriously weak sauce.

And remember, I like Rust. At least the parts I use. But it’s easily going to eclipse C++ in complexity if it continues the way it has been operating.

BobMcBob14 hours ago

Yet another avenue to play EGATREK in a browser. For that, its work it.

unixhero14 hours ago

What's great about Egatrek?

EvanAnderson13 hours ago

Oh, holy crap. I haven't thought about EGATREK in at least 30 years. I'm going to go dig it up right now. Thanks for causing me to recall that memory!

gaoheyang10 hours ago

nice

hncsiocp9x6 hours ago

[dead]

szundi15 hours ago

Why never seeing a title “written by C” or Java or js

pigeons15 hours ago

"Hax – a minimalist, terminal-native coding agent written in C" https://news.ycombinator.com/item?id=49273175

but I see your point.

fukaiall8 hours ago

I believe a true engineer should love problems not only languages. But it seems like majority of Rust devs only love the language and try to convert all the problems into Rust problems.

If you have problems in C/C++? Write Rust.

If you have problems in Python? Use Rust.

If you have an issue with your product? Rewrite it in Rust.

Is your company in pinch? Launch a new product in Rust.

If you burn your finger while you’re cooking? Write Rust.

If you have a mental problem? Read a Rust book.

You don’t have a girl friend? You have Rust next to you.

If you hate yourself? Writing Rust will solve your life problems.

ChickeNES2 hours ago

Because people love to propagandize

tenox715 hours ago

The main feature of apps written in Rust is that they are written in Rust.

dosisking15 hours ago

"It's not a feature, it's a bug"

fortran7714 hours ago

I flag all these “written in Rust” posts.

globalnode13 hours ago

its just ppl trying to be different from their boring parents. wish i had enough karma to flag them too but i keep getting downvoted into oblivion for making fun of written in rust posts

teiferer12 hours ago

Because their following is not cult-based.

(To clarify: I like Rust. I use it every day. But this is going too far.)

pjmlp14 hours ago

Because they predate HN, and aren't hip languages any longer.

There was a time for CoffeeScript, PureScript, Elm, Ruby and whatever else you can think of.

Naturally Lisp has to have monthly entries.

/s

imhoguy15 hours ago

Because nowadays "written in Rust" means "written by AI", as Java or C are not so sexy for LLMs /s

ChickeNES2 hours ago

Not really true, I've had LLMs write hundreds of thousands of lines of C just fine, including stripping out Rust deps out of projects I use. :)

azwaterdamagere13 hours ago

[flagged]

globalnode14 hours ago

the other week i wrote a program in python, and ive been thinking of upgrading my cpp knowledge from v11, wish me luck

tonyhart713 hours ago

how to use this fossil computer era ????? I cant type shhiiii

rvz11 hours ago

   Written in Rust™

teiferer12 hours ago

What does the "written in Rust" contribute to the title, exactly?

hnlmorg13 hours ago

Early PCs weren’t written in Rust.

queenkjuul12 hours ago

Early PCs were made of steel which can rust

hnlmorg12 hours ago

Nicely done!

pjmlp13 hours ago

In C neither, despite urban myths.

hnlmorg12 hours ago

Is that something people believe? I can’t say that’s a myth I’ve ever heard.

pjmlp12 hours ago

Yep, before UNIX and C there were no systems programming languages, and after getting the clay tablets from UNIX and C, all civilisation was built upon them. /s

At least when you spend long time around some programming circles.

avadodin11 hours ago

computer, remove the extraneous slash es from the statement.

pjmlp11 hours ago

"I'm sorry, Dave, I'm afraid I can't do that"

Kudos13 hours ago

Not specific to this project, but nowadays when I see "written in rust" I hear "written by Claude".

GloriousCow3 hours ago

When I started this emulator four years ago, this was the first PC emulator written in Rust so it was novel.

I've heard the comments here loud and clear :) You all don't think Rust is novel anymore and I should lose that bit.

binaryturtle12 hours ago

"cross-platform" and Rust, as advertised in the current title/link label, is incompatible for sure. Can't get that to run on my older OS X machine nor my Amiga. :)

ChickeNES2 hours ago

Yup, I have private forks where I've had Claude/Codex rip out Rust for that reason.

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