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pxl-th
Better Gaussian Splatting in Julia pxl-th.github.io

hdz4 hours ago

Having this work on Apple metal is huge for the accessibility around training splats. I remember two years ago I needed an RTX Nvidia GPU to run things like splatfacto on nerfstudio. Very neat optimizations as well like the depth map and sky dome, 3dgs has come a long way. Awesome!

mourner3 hours ago

Oh, a fellow Ukrainian! Was pleasantly surprised to see that fountain on HN — I was just walking around it a few days ago, very nice and peaceful spot this time of year.

miguelrazan hour ago

Fantastic demos in Julia, what a treat.

[deleted]2 hours agocollapsed

fredley4 hours ago

I thought the picture on your home page was very cool, and then I moused over it. Absolutely incredible.

chrisjj3 hours ago

Better? A turn on the spot shows a wreck everywhere but forward.

yorwbaan hour ago

Those are the areas that are occluded in the input images. If you look at the bushes, you can see that the front is clean while the back is a mess. Probably the starting position could be chosen a bit better.

pwfan hour ago

do you know how gaussian splatting works?

thimotedupuch4 hours ago

Great work

aithena5 hours ago

this is amazing!

hn-front (c) 2024 voximity
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