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Hop.earth – OpenStreetMap based car racing game hop.earth

vunderba13 minutes ago

I’ve seen a few attempts at making procedural racing games based on street map data from Google Maps and other sources [1] [2], but because the maps are often imprecise from a collision standpoint, the results can tend to be pretty janky.

Unfortunately I can't really give any meaningful feedback on this game because every time I try to start a race, it just shows a character parachuting down...

[1] - https://github.com/gre-42/MGame

[2] - https://steamcommunity.com/app/2599450

fassssst2 hours ago

It’s very easy to vibe code cool three.js OSM things.

Here’s a little N64 style cozy flight sim I’m working on:

https://seattle64.benjasmin.chatgpt.site/

[deleted]5 minutes agocollapsed

brendanlevyan hour ago

Amazing - I was just working on something like this in Godot for my kids. Would love to collaborate.

fassssstan hour ago

Also making this for my son! I'll add an in-game write up with a prompt guide; it took a lot of guidance and taste to get it to this point, and a few billion tokens.

taudean hour ago

That's pretty neat. Was fun seeing Seattle rendered this way

adamq_q2 hours ago

This is super cool!

danirod2 hours ago

It seems that the link points to a shared map that is being flooded by visitors, so opening the link is a sensory nightmare. Plus probably triggers some bugs due to the server overload. Visiting the frontpage and creating an empty race result in a still buggy but less buggy experience to at least understand what in the world is this.

fodkodrasz2 hours ago

Buggy to the level of unusable.

sgt2 hours ago

Where's the car? "F" does nothing. And I can't find any vehicle.

faebiop2 hours ago

It's very buggy. A full reload helps. Don't press too many buttons until you land. Then press F until the car appears. only enter when it stops. That's my experience with it

NSUserDefaults2 hours ago

I didn't find the buggy.

faebiop2 hours ago

Hold `B`

bromuk18 minutes ago

Feels like a single shot from an AI agent, pretty horrible and buggy

ttamslam2 hours ago

I'm so primed to enjoy this from what I can tell, but sadly too buggy to use.

Azantys2 hours ago

Dysfunctional vibeslop

edumucelli2 hours ago

Too much "vibe" in the code.

andai2 hours ago

Reminds me of those old multiplayer Shockwave games where there was nothing to do but you'd just hang out.

[deleted]2 hours agocollapsed

progxan hour ago

Cool idea, but please make it better!

Double_a_922 hours ago

Cursed buggy mess

weezing28 minutes ago

Prime example why not everyone should make games

transitivebs2 hours ago

the link should go to the base url, not an overloaded server: https://hop.earth

faebiop2 hours ago

I wanted a nice mountain route on start :-)

Yapping78802 hours ago

Interesting idea that seems FUBAR.

sourcecodeplz2 hours ago

buggy but fun

[deleted]an hour agocollapsed

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