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RodgerTheGreat
Vector Graphics in Lil beyondloom.com

toshan hour ago

would love to read also more on what other approaches you considered or played with before settling on the current api/algebra (which is really nice!)

maybe the point, stroke, path tower, enlist and scaling felt kinda self-evident from the beginning?

e.g. postscript has a more imperative (but also very interesting forth-y) approach

ty for the writeup, the wiggly effect is great

MarkusQ2 hours ago

I miss the days when doing stuff like this felt like a fun puzzle to solve with existing tools rather than a frustrating exercise in resolving dependency graphs.

GL267 hours ago

There are tensorial ways to deform texts, it would be huge if you made an article on that

teddyh5 hours ago

Looks like CSS.

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