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NatKarmios
ArcBrush – Node-based 2D image editor arcbrush.com

jawngeean hour ago

https://pixieditor.net/

Free and open source and, as far as I can tell, does everything this is claiming to do and more. It's part of our workflow for the game my son and I are making.

edit: minus the AI stuff

thih96 minutes ago

I like the terms of service; I found this:

> All of our content is carefully written by hand, no AI was involved during the process.

https://pixieditor.net/docs/terms-of-service/

bensyverson15 minutes ago

Node editing is great for certain pro workflows, but it’s not as user-friendly as programmers assume. And for pros, there are times when text-based scripts are actually easier to parse.

Source: I launched a node based video compositing tool 20 years ago and watched people struggle compared to the layer-based workflows they were used to.

vessenes4 hours ago

I can’t tell if I love or hate the idea of this.

On the hate side, ComfyUI is just so, so difficult to use on a normal size screen with a trackpad. It’s designed for someone with a 34” gamer monitor and a mouse with like six buttons, and I haven’t seen a good working node based interface that would be comfortable on a Mac or iPad, so I feel frustrated just looking at the images and thinking about zooming in / out and arranging the nodes.

On the love side, everting the workflow into the main thing is really interesting and clearly a thing people who do graphics in production need. Photoshop has a history palette, but it just does not do (easily) what this lets you do, which is be process first, and automate the process.

Anyway, not for me I think, and I’d like to imagine there’s a better UI waiting to be developed to do some of this, but I think it’s cool and interesting to see new ideas in graphics production.

sorenjanan hour ago

What do you consider to be a "normal size screen"? Since you mention trackpad I assume it's a laptop, so 13-15 inches? That was considered a normal size screen in the 90s, I don't think we should consider the compromise that laptops are to be the norm.

stavros9 minutes ago

It all depends on your vision, doesn't it? 13 inches was a normal-size screen when we had five pieces of information on it at 640x480, but now that we have 4k screens jam packed with elements, it's no longer a good size.

I'm not sure saying something like "we used to send letters to each other a hundred years ago so we should be fine without mobiles" is such an ironclad argument.

viraptor4 hours ago

This is either an extremely weird timing coincidence... Or someone saw the announcement/devlog of Plasma Studio and decided to vibe-code-front-run it as a paid offering. This page appeared 3 weeks ago.

Original video a month ago for the plasma studio which is basically the same thing: https://youtu.be/WlgrCqgnk-M

Devlog #1 https://youtu.be/JDsoKhgNtHQ

More design / timelines https://youtu.be/L1O2ALT0A14

johndough3 hours ago

Likely just a coincidence. There is a huge number of node-based image editors: https://www.google.com/search?q=node-based+image+editor&udm=...

nacs2 hours ago

Node-based editors are not new.

The Arc homepage is clearly vibe slop but with 75 nodes and backend supposedly coded in C, it looks to me like it would have taken a couple of months to get here at least, certainly not a release within 1 week of Youtube-person's mention.

It doesn't seem to be open source unfortunately.

Daub4 hours ago

If Mari (texture painting app) and Nuke (vfx compositor) had a baby together it would be the perfect node based photoshop alternative. The brushes of Mari are insanely good and color editing on nuke is a dream.

NatKarmiosop3 days ago

I've occasionally looked around for a node-based image editor (á la Blender, but for 2D), and I've only found simple proofs-of-concept. When discussing Photoshop alternatives, I often find the lack of smart layers and other non-destructive editing to be a painful gap; this is a bit of a paradigm shift towards the other extreme.

johanvts4 hours ago

How does it compare to graphite.rs ?

archerx4 hours ago

Interesting. I’m in the process of making a node based image editor myself so I’ll see what this does right and what points of friction still remain. The main reason I want to do is to make automating tasks easier, batch processing in photoshop is ok, but it could be so much better.

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