tyleo22 minutes ago
This was originally posted here a decade ago. I’m happy to see it’s still alive.
I’ve been using some generated assets for a game with voxelized art. I intend to take a deeper look at this and see if it can simplify parts of my workflow.
uncircle20 minutes ago
An explanation of how this works here: https://robertheaton.com/2018/12/17/wavefunction-collapse-al...
tyleo18 minutes ago
It’s interesting this article uses the phrase, “you feed it the vibe your going for,” about 5 years before “vibe coding” became a common term.